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serj Administrator


Data inscrierii: 13/Dec/2008 Mesaje: 3054 Localitate: Madagascar
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Trimis: 18/12/2008 20:33 Titlul subiectului: [RuneScape]Start Location |
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1. Deschidem Player.java cu notepad.
2. Cautam urmatoarea chestie :
| Cod: | | // initial x and y coordinates of the player |
3. Vom vedea ceva de genul :
| Cod: | // initial x and y coordinates of the player
heightLevel = 0;
// the first call to updateThisPlayerMovement() will craft the proper initialization packet
teleportToX = xxxx;
teleportToY = yyyy; |
4. Si modificam 3098 si 3495 (x , y) _________________
![[RuneScape]Start Location [RuneScape]Start Location](http://i39.tinypic.com/2ecoohs.jpg) |
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serj Administrator


Data inscrierii: 13/Dec/2008 Mesaje: 3054 Localitate: Madagascar
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Trimis: 18/12/2008 20:47 Titlul subiectului: |
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locked! _________________
![[RuneScape]Start Location [RuneScape]Start Location](http://i39.tinypic.com/2ecoohs.jpg) |
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